{"id":112850,"date":"2014-12-29T15:43:28","date_gmt":"2014-12-29T06:43:28","guid":{"rendered":"http:\/\/175.125.95.178\/research-achieve\/12850\/"},"modified":"2026-04-13T16:25:31","modified_gmt":"2026-04-13T07:25:31","slug":"12850","status":"publish","type":"research-achieve","link":"http:\/\/ee.presscat.kr\/en\/research-achieve\/12850\/","title":{"rendered":"The 10th International Multidisciplinary Modeling &amp; Simulation Multiconference 2013 BEST PAPER AWARD"},"content":{"rendered":"<p>PhD student Changbeom choi (advisor : Tak Gon Kim) received BEST PAPER AWARD from <span style=\"font-family: HY\uc218\ud3c9\uc120B\">The 10<\/span><span style=\"font-family: HY\uc218\ud3c9\uc120B;vertical-align: super\">th<\/span><span style=\"font-family: HY\uc218\ud3c9\uc120B\"> International Multidisciplinary Modeling <\/span><span style=\"font-family: HY\uc218\ud3c9\uc120B\">&amp; <\/span><span style=\"font-family: HY\uc218\ud3c9\uc120B\">Simulation Multiconference <\/span><span style=\"font-family: HY\uc218\ud3c9\uc120B\">2013 <\/span>on September 26 2013 with the paper titled <span style=\"color: black;font-family: HY\uc218\ud3c9\uc120B\">\u300e<\/span><span style=\"font-family: HY\uc218\ud3c9\uc120B;font-style: italic\">Serious game development methodology by via interoperation between a constructive simulator and a game application using HLA\/RTI<\/span><span style=\"font-family: HY\uc218\ud3c9\uc120B\">\u300f<\/span><\/p>\n<p><span style=\"font-family: HY\uc218\ud3c9\uc120B\"><\/span>&nbsp;<\/p>\n<p style=\"text-align: center\"><img decoding=\"async\" src=\"\/upload\/board\/esub07_08_01\/20141229\/2014122915422299.jpg\" class=\"txc-image\" alt=\"\" title=\"\"><\/p>\n<p><span style=\"font-family: HY\uc218\ud3c9\uc120B\"><span><\/span><\/span>&nbsp;<\/p>\n<p><span style=\"font-family: HY\uc218\ud3c9\uc120B\"><span>ABSTRACT<\/span><br \/><span>This paper proposes a serious game development methodology that utilizes interoperation between an existing virtual world application and constructive simulators. For time synchronization and data conversion between them, the proposed methodology is comprised of three specified processes: game loop analysis, game agent design and development, and parameter tuning. We use a High-Level Architecture (HLA) to ensure interoperation. By interoperating a constructive simulator with an existing virtual world application, a serious game developer can save effort by extending a serious game application, rather than building a serious game from scratch. In addition, trainees can obtain more realistic experiences.<\/span><\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>492<\/p>\n","protected":false},"featured_media":0,"template":"","research_category":[],"class_list":["post-112850","research-achieve","type-research-achieve","status-publish","hentry"],"acf":[],"_links":{"self":[{"href":"http:\/\/ee.presscat.kr\/en\/wp-json\/wp\/v2\/research-achieve\/112850","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/ee.presscat.kr\/en\/wp-json\/wp\/v2\/research-achieve"}],"about":[{"href":"http:\/\/ee.presscat.kr\/en\/wp-json\/wp\/v2\/types\/research-achieve"}],"wp:attachment":[{"href":"http:\/\/ee.presscat.kr\/en\/wp-json\/wp\/v2\/media?parent=112850"}],"wp:term":[{"taxonomy":"research_category","embeddable":true,"href":"http:\/\/ee.presscat.kr\/en\/wp-json\/wp\/v2\/research_category?post=112850"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}